![]() ABZÛ definitely feels like it is influenced by both Flower and Journey, which is to be expected when some of the development team had previously worked on that title. ![]() It’s one of those games that’s nice and chilled to play without overly having to worry about any set goals, which is always handy. I now own ABZÛ on all formats it has been released on, predominantly wanting it again on the Nintendo Switch for the added bonus of mobility.
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